Early in TERA's dev cycle, attacks Tera Online didn’t have aim-assist. Once people started playing, we noticed there were a lot of people who couldn’t hit the target with the basic attacks because the control and targeting became very difficult. Because of this, we changed a few skills to instant timing, which is why some skills look like they curve. For these few skills the "hit" is based on the reticle and target at the time of cast. We adjusted the lock-on for some skills and are happy with the results; it doesn’t spoil the non-targeting feel of TERA
Amareth prepares for our next task, hunting down wild sporewalkers and collecting their polluted seals. There will be time to mourn later. Right now, there is battle to be had. The group fought a few of the bloated oddities along the way here: they have a rolling attack that's important to avoid, and a melee-range area-of-effect ability involving noxious spores. I top off the party's health and make ready to shed their blood…or whatever vile circulatory fluid runs through their soon-to-be-dead veins.
With all the successful attacks against game companies in recent days, we wanted to point out Tera Items that they are not the only ones at risk: cyber-criminals are attacking game players like you every day.Password theft is a very real concern, and your game accounts are a prime target for criminals who can make easy money by breaking into your accounts and selling off the gear they find.
related articles: http://terapowerleveling.bloguez.com/terapowerleveling/2541983/Tera-Gold-Cheap-the-source-of-Fey-Forest-39-s-corruption
http://saferunescapegold.blogdumps.net/2011/08/26/tera-items-approach-to-the-mmo-experienc/
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